The Charlie Charlie Challenge: Summoning a Spirit with Two Pencils


The Charlie Charlie Challenge
The Game You Should Never Play

The room is quiet except for the scratch of pencils against paper. Two pencils rest in a shaky cross on the desk, one balanced on top of the other. A group of friends leans in, holding their breath as someone whispers the words that launched a viral sensation:

“Charlie, Charlie, are you here?”

The top pencil trembles, wobbles, and slowly swings to the side. Gasps echo in the room. Someone screams, someone laughs nervously, but no one wants to be the first to move.

It looks like a simple schoolyard dare, a game invented for bored teenagers. But the legend says that with nothing more than paper, pencils, and a question, you can summon a spirit named Charlie — and once invited, he does not always leave.


What Is the Charlie Charlie Challenge?

The Charlie Charlie Challenge is one of the most famous viral paranormal games of the 21st century. Using only two pencils and a piece of paper, players try to summon a supernatural entity known as “Charlie” to answer yes-or-no questions.

The setup is deceptively simple:

  1. Draw a cross on a piece of paper, creating four quadrants. Label two with “Yes” and two with “No.”

  2. Place one pencil horizontally across the center of the paper.

  3. Balance another pencil vertically on top of it, forming a shaky cross.

  4. Ask the question: “Charlie, Charlie, are you here?”

If the top pencil swings toward “Yes,” it means Charlie has arrived. Players can then ask questions ranging from the silly to the sinister. To end the game, tradition insists you must ask: “Charlie, Charlie, can we stop?” — otherwise the spirit may linger.


How the Game Is Played

Videos and firsthand accounts describe the ritual in consistent detail:

  • The Setup: The paper cross acts like a miniature spirit board. The pencils, lightly balanced, move with the slightest disturbance.

  • The Summoning: Once the pencils are balanced, players call on Charlie by name. Silence follows, broken only by nervous giggles — until the pencil wobbles.

  • The Questions: After Charlie “arrives,” the group takes turns asking yes-or-no questions. Answers can be playful (“Will I pass my test?”) or unsettling (“Are you angry with us?”).

  • The Ending: To avoid angering Charlie, players must formally ask to leave. Some even burn the paper afterward to sever ties.

While skeptics point to gravity, balance, and air currents as explanations for the pencil’s movement, believers argue the ritual opens a doorway to something darker.


Origins of the Legend

The Charlie Charlie Challenge exploded worldwide in 2015, but its roots stretch back further.

  • Juego de la Lapicera: In Mexico and other Spanish-speaking countries, children had long played a pencil game similar to the challenge. Players used pencils to communicate with spirits, though the name “Charlie” wasn’t part of the original version.

  • The Name Charlie: Despite claims of Mexican origin, folklorists note “Charlie” is not a traditional Mexican spirit. Some believe the name was chosen because it was short, catchy, and easy for international audiences to remember as the game spread online.

  • The Viral Boom: In spring 2015, videos of teenagers playing the game flooded Vine, YouTube, and Twitter. The hashtag #CharlieCharlieChallenge went viral, racking up millions of views in just days.

As with Bloody Mary before it, the legend grew not because of its historical roots but because of its simplicity and the thrill it offered to curious kids.


Why “Charlie”?

The choice of the name has sparked debate:

  • Some versions claim Charlie is a Mexican demon, others say he’s the ghost of a boy who died young.

  • Skeptics argue the name was simply a random internet invention.

  • The use of an English name instead of a Spanish one suggests the spirit was less folkloric and more designed for global viral appeal.

In the end, it doesn’t matter who Charlie really is — what matters is the chilling feeling that comes when the pencil moves.


The Panic and Backlash

Like Ouija boards before it, the Charlie Charlie Challenge triggered a wave of adult panic.

  • Schools: By mid-2015, schools in the U.S., U.K., Mexico, and the Caribbean had issued warnings or outright bans, urging students not to play. Some confiscated pencils if they caught students “summoning Charlie.”

  • Churches: Religious leaders condemned the game as a form of demon-summoning, warning teens that it was “opening the door to the occult.”

  • Media: News outlets jumped on the story, amplifying fears with reports of fainting, hysteria, and mass panic among teens.

Of course, the warnings only made the game more popular. Like many urban legends, prohibition gave it power — making it more thrilling for kids to try.


From Pencils to Phones

At the height of the craze in 2015, the Charlie Charlie Challenge even made its way into the digital world. Developers released multiple versions of the game as mobile apps on both iOS and Android, allowing users to “summon Charlie” with a tap of the screen instead of balancing pencils. Some apps added jump scares, eerie sound effects, or ghostly voices to heighten the tension. While most players downloaded them for fun, others claimed the apps felt disturbingly real — proof that the legend had evolved from a schoolyard dare into a pop culture phenomenon that followed you wherever your phone could go.


Why People Believed It

The Charlie Charlie Challenge thrived because it tapped into several psychological and cultural triggers:

  • The Ideomotor Effect: Just like with Ouija boards, tiny unconscious movements cause the pencils to shift. Breathing, laughter, or even subtle vibrations in the room make the top pencil swing. To participants caught up in the moment, it feels supernatural.

  • Group Dynamics: The game is rarely played alone. The fear and tension of a group amplify every small movement, turning natural causes into “proof” of Charlie’s presence.

  • Social Media: Videos of screaming teens and wobbling pencils spread faster than any folklore scholar could keep up with. The more people watched, the more they wanted to try.

  • Simple Setup: Anyone could play. No need for a Ouija board or elaborate ritual — just pencils, paper, and curiosity.

In other words, it was the perfect recipe for a modern viral legend.


Stories and Experiences

Countless players have shared eerie experiences:

  • Some claim the pencil moved in response to specific questions, spelling out a pattern that felt too deliberate to be a coincidence.

  • Others describe feeling a sudden chill or hearing whispers in the room while playing.

  • A few say they forgot to ask “permission to stop” and experienced bad luck afterward — nightmares, strange noises at night, or items moving on their own.

Whether coincidence, suggestion, or something darker, these stories helped fuel the legend’s fire.


Similar Legends and Ritual Games

The Charlie Charlie Challenge is part of a much larger tradition of ritual games that promise to summon spirits if played correctly.

Ouija Boards

Probably the most famous. Ouija Board players use a planchette to spell out messages from spirits. Like Charlie Charlie, skeptics explain the movement as the ideomotor effect, but believers insist the results are too accurate to be chance.

Bloody Mary

Stand in front of a mirror and chant “Bloody Mary” three times, and a ghost is said to appear. Like Charlie Charlie, it’s a schoolyard dare that thrives on fear and group storytelling.

The Elevator Game

A ritual said to transport players to another dimension by pressing buttons in a specific sequence. Like Charlie Charlie, the elevator game became an internet sensation with chilling consequences for those who try it.

One Man Hide and Seek

A Japanese ritual where players summon spirits into a stuffed doll, then “play hide and seek” with it. Much like Charlie Charlie, One Man Hide and Seek warns that failing to end the game properly has dire consequences.

The Midnight Game

Also called The Midnight Man Game, is a modern ritual where players summon a spirit into their house and must avoid it until 3 a.m. Popular online, it echoes the same warning as Charlie Charlie: once the spirit is invited, you must be careful how you end the game.

These games all share a common thread: simple rules, eerie consequences, and the thrill of doing something forbidden.


How to Stay “Safe” If You Play

Folklore insists that to avoid misfortune, players must:

  • Ask to End the Game: Say, “Charlie, Charlie, can we stop?” before leaving.

  • Wait for Permission: If the pencil swings to “Yes,” it’s safe to exit. If not, you must keep asking.

  • Dispose Carefully: Some recommend burning the paper afterward to sever the connection.

  • Never Mock Charlie: Disrespecting the spirit is said to invite bad luck.

Even skeptics admit that playing the game can leave people shaken. Fear has power, whether or not Charlie is real.


Why the Legend Endures

The Charlie Charlie Challenge proves that urban legends don’t need centuries of history to survive. In less than a decade, it joined the ranks of Ouija boards and Bloody Mary because it:

  • Is easy to play — anyone with pencils can try.

  • Is terrifyingly simple — no special setup, just a question.

  • Is perfect for sharing — reactions caught on video are more entertaining than the game itself.

  • Plays into timeless fears — of summoning something you can’t control.

Every generation has its spirit-summoning ritual. For today’s teens, Charlie Charlie was the game of choice.


Final Thoughts

The Charlie Charlie Challenge started as a viral internet game but quickly became a global phenomenon. Whether it’s a demon from Mexico, a ghost invented by teenagers, or simply two pencils reacting to air currents, it has already claimed its place in the world of modern legends.

Like Ouija boards and Bloody Mary before it, the real danger isn’t necessarily the spirit itself — it’s the fear that takes root in the players. Because even if the pencils move for ordinary reasons, the dread that follows you into the night is real enough.

So the next time you see two pencils crossed on a piece of paper and someone dares you to ask, “Charlie, Charlie, are you here?” — remember: even the simplest games can carry the weight of a legend.



Enjoyed this story?
Urban Legends, Mystery, and Myth explores the creepiest corners of folklore — from haunted objects and backroad creatures to mysterious rituals and modern myth.

Want even more terrifying tales?
Discover our companion book series, Urban Legends and Tales of Terror, featuring reimagined fiction inspired by the legends we cover here.


Because some stories don’t end when the blog post does…

Comments